Baylor University Student Shows Off MoveMIDI


Baylor University Student computer science student Tim Arterbury created a virtual reality program called MoveMIDI. Tim Arterbury recently posted a video on social media of online trial of the software to create interest among the people.

When Tim Arterbury bobbed, exposed footed in his room, he postponed two movement driven computer game controls as though he were striking drumsticks on a drum set. A loud boom came from his speaker with each invisible strike.

Tim Arterbury said, “A long time ago, I thought to myself, it would be really cool if there were virtual reality drums or something because I’m not a drummer and I’ve always wanted to learn”. Further, he added, “But it’s too expensive to buy a $500 drum set, and I don’t have space for that either”.

Tim Arterbury’s creation allows people to play virtual instruments as well as control sound functions using motion. Tim’s software could performers approach towards music.

Tim Arterbury said, “One whip of an arm could offer a DJ another approach to give a crowd of people a visual signal to what might as well be called moving three handles on the double”.

Baylor computer science assistant professor, Michael Poor said, “I thought it was a great first step”. Further, he said, “It’s very creative and works for a problem he wanted to try and tackle. It has some potential to be a cool new way of creating music”.

The developed software is only compatible with PlayStation Move Motion Controllers but Tim wants the software to work with any virtual reality hardware systems.

Arterbury said, “I was at home over Christmas break and saw these, and we would play virtual disc golf or virtual tennis or whatever”. Further, Arterbury added, “I thought the tracking on these were pretty good, I thought to myself if they could do that in video games, you could probably apply the same kind of concept to music. So, I took these and basically used some code to make them basically talk music language”.

The program can send MIDI signals to software or hardware that uses the industry-standard signals.